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Software Engineer, Robot Learning & Interfaces

Embodied AI · Lausanne

Onsite 🇬🇧 English
LeRobot DAgger ACT diffusion policies VLA Nvidia Isaac React TypeScript ROS2 WebRTC GStreamer WebXR Isaac MuJoCo distributed systems

Job description

About the role

We are seeking a Software Engineer to own the end‑to‑end path from data collection to a working robot, including the user interface that drives it. The role focuses on integrating existing robot‑learning libraries into our distributed system and delivering customer‑facing capabilities.

Key responsibilities

  • Integrate robot learning libraries (LeRobot, DAgger, RL, ACT/diffusion policies, VLA, Nvidia Isaac) into training and deployment pipelines.
  • Wire ML artifacts (Weights & Biases, Hugging Face Hub, Google Cloud Storage) and related tooling into the systems that run on robots.
  • Own customer‑facing capabilities from concept to live demo, choosing the right approach and ensuring it works.
  • Build and improve teleoperation and data‑collection interfaces.
  • Leverage simulation when it accelerates development and switch to real robots when needed.

Required profile

  • Proven track record of integrating complex libraries and frameworks into production‑grade systems, including handling failure modes.
  • Experience moving research‑level ML code toward production readiness.
  • Solid frontend development skills, preferably with React and TypeScript, and ability to ship usable interfaces.
  • Understanding of distributed systems and how models fit within larger architectures.
  • Comfort presenting demos and building solutions that are ready to showcase.

Required skills

  • LeRobot
  • DAgger
  • Reinforcement Learning
  • ACT / diffusion policies
  • VLA
  • Nvidia Isaac
  • Weights & Biases
  • Hugging Face Hub
  • Google Cloud Storage
  • React
  • TypeScript
  • ROS2
  • WebRTC
  • GStreamer
  • WebXR
  • Robot simulation (Isaac, MuJoCo)
  • Distributed systems

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Published 4 months ago

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Lausanne